
package com.idealighter.game.roomcard.games.mustniuniu.message;

import com.baidu.bjf.remoting.protobuf.annotation.Protobuf;

import com.idealighter.game.core.annotation.ResMsg;
import com.idealighter.game.message.ModuleMsgIdConstant;
import com.idealighter.game.message.core.ResMessage;

import lombok.Data;

/**
 * 请求叫庄家结果 .
 *
 */
@ResMsg(ModuleMsgIdConstant.MustNiuNiu.RES_CALL_DEALER)
@Data
public class ResCallDealerMsg implements ResMessage {
  @Protobuf(order = 1)
  private int id = ModuleMsgIdConstant.MustNiuNiu.RES_CALL_DEALER;
  // 叫庄的玩家
  @Protobuf(order = 2)
  private long playerId;
  // 位置
  @Protobuf(order = 3)
  private int order;
  // 0:不叫,非0叫庄倍数
  @Protobuf(order = 4)
  private int multiple;
}
